Inside 24 hours of its discharge, Grand Theft Auto V created more than US$800 million in overall income, likening to around 11.21 million duplicates sold for Take-Two Interactive.
The numbers almost multiplied investigators’ desires for the title. Three days after discharge, the game had outperformed one billion dollars in deals, making it the quickest selling diversion item in history.
A month and a half after its discharge, Rockstar had delivered about 29 million duplicates of the game to retailers, surpassing the lifetime figures of Grand Theft Auto IV.
On 7 October 2013, the game turned into the top of the line computerized discharge on PlayStation Store for PlayStation 3, breaking the past record set by The Last of Us, however numerical marketing projections were not disclosed.
It broke seven Guinness World Records on 8 October: smash hit computer game in 24 hours, top of the line activity experience computer game in 24 hours, most noteworthy earning computer game in 24 hours, quickest amusement property to net US$1 billion, quickest computer game to net US$1 billion, most noteworthy income created by a diversion item in 24 hours, and most saw trailer for an activity experience video game.
An advanced form was discharged on 18 October for the Xbox 360, which proceeded to turn into the most elevated netting the very first moment and week-one discharge on Xbox Live. By May 2014, the game had produced almost US$1.98 billion in revenue.
As of August 2014, the game has sold-in more than 34 million units to retailers for the PlayStation 3 and Xbox 360. By December 2014, the game had sent 45 million duplicates, including 10 million duplicates of the re-discharged version.
By April 2018, the game had created about $6 billion, making it one of the most gainful diversion results of all time. As of December 2019, the game has transported more than 120 million duplicates worldwide over all platforms.
In the United Kingdom, the game turned into the record-breaking quickest selling, selling more than 2.25 million duplicates in five days. This broke the record set by Call of Duty: Black Ops at 2,000,000 duplicates over a similar period.
It broke the very beginning record by selling 1.57 million duplicates and producing £65 million. In about fourteen days, the game sold more than 2.6 million duplicates and created £90 million, which represented 52% of games sold in September 2013.
After three weeks at a bargain, it beat Grand Theft Auto IV’s lifetime deals in the United Kingdom. In its fourth week, it turned into the quickest offering title to break the 3,000,000 hindrance in the UK, along these lines overwhelming Black Ops II’s lifetime sales.
In November 2014, the game turned into the smash hit round ever in the UK, surpassing Black Ops. The game was comparatively fruitful in North America: it was the top rated game in September, speaking to over half of programming sales and boosting generally speaking programming deals by 52% contrasted with September 2012.